It is a well known fact that
Tetris has never been much of a challenge really. It is also a sad-but-universally acknowledged truth that
paint programs have generally made it far too easy to
produce passable
pixel art. Well, fear no more. Both problems have been solved in one fell swoop with the concept of
Tetris being used as a pixel-art tool. The standard of performance is currently set by the
Tetris Printer algorithm... but I'm sure you can all beat that. We'll be trying at the monthly MACE meeting on the 21st of July, same bat time, same bat channel.