Thursday, 15 December 2016
Saturday, 15 October 2016
Meeting report for September, 2016
Today, again, a party of 5! Reinhold, Monty, Matt, Andrew, and Tom turned out at the Moorabbin Melb PC HQ.
Amongst the politics, philosophy, and heated debate on whether boiled eggs should be cracked at the pointy or the bulbous end, we had a look at the following things:
FINALLY, more to come on this also in possibly its own blog entry, we have discovered that a large amount of our collection is missing, presumed thrown away by people who did not realise its value and were cleaning up the area it was stored in. Items now gone from our collection include old Atari hardware and peripherals (some locally made and unique), software (MACE formerly hosted its own PD library and BBS, which included unique software written by members), magazines (many locally written and printed in Melbourne in the 1980's, as well as inter-club publications involving the now-defunct QACE (Queensland Atari Computer Enthusiasts) and other groups in Australia), club documentation and information going back to the 1970's.
This was all in storage, not accessed or reviewed regularly as part of our regular meetings. We'd been meaning to go through and catalogue it for many years, but now will not get the chance. We actually don't know the extent of what is missing because we don't know everything that was there, the club has a long history and we're just the few remaining members holding the fort. Not sure what else to say, recrimination seems pointles at this stage and all we can do is move on.
Amongst the politics, philosophy, and heated debate on whether boiled eggs should be cracked at the pointy or the bulbous end, we had a look at the following things:
- The recent Amstrad CPC remake of Rick Dangerous, with political incorrectness intact from the 80's, enhanced graphics ported from the Amiga version, music from the ST version, and the sampled sound effects from both. WAAHHHHHHH!
(Here's a nice, online, Flash version you can play in your browser for a quick fix!) - The amazing Atariblast shoot 'em up for Atari 400/800 8-bit computers. Truly amazing stuff to see running on hardware conceived in 1979 (it's older than me!), well and truly rivaling anything seen on the C64
- The ST remake of Frogger. It's distinction from other Frogger clones (cross 'em-ups? Frog 'em-ups?) is that it's a perfect, faithful conversion of the original arcade machine version. See work in progress thread and the Atarimania game profile page for downloads and other details
- We made a video comparing the original Pac-Mania released in 1988 for the ST, to the 2013 (and beyond!) version for the STE created by Zamual A. (See Atarimania download and game details)
- This poor ST butchered (but also it's pretty cool) into nothing more than a musical keyboard - the YM Synth Atari ST Keyboard. Some blasphemous heathens among us (who shall not be named) thought this was the best thing to do with an old ST. Cursed be their names (which I shall not mention)
FINALLY, more to come on this also in possibly its own blog entry, we have discovered that a large amount of our collection is missing, presumed thrown away by people who did not realise its value and were cleaning up the area it was stored in. Items now gone from our collection include old Atari hardware and peripherals (some locally made and unique), software (MACE formerly hosted its own PD library and BBS, which included unique software written by members), magazines (many locally written and printed in Melbourne in the 1980's, as well as inter-club publications involving the now-defunct QACE (Queensland Atari Computer Enthusiasts) and other groups in Australia), club documentation and information going back to the 1970's.
This was all in storage, not accessed or reviewed regularly as part of our regular meetings. We'd been meaning to go through and catalogue it for many years, but now will not get the chance. We actually don't know the extent of what is missing because we don't know everything that was there, the club has a long history and we're just the few remaining members holding the fort. Not sure what else to say, recrimination seems pointles at this stage and all we can do is move on.
August 2016 Meeting Report
Hello and welcome to another fast'n'furious, action-packed MACE update!*** Apologies for the lack of recent contributions to the blog, we would have updated it more except that it's a chore and nobody ever reads it. There are some drafts floating around, however, that only require one last, thankless effort to get up on the blog, which hopefully you will see very soon!
Today, on this third Sunday of August, 2016, we had a good attendance in light of recent performance, with 5 members showing up for a chat, a cuppa, and a quick, incoherent ramble over topics as diverse as the ingredients of biscuits our grandmothers used to make, to the width of cardboard punch-cards used by Honeywell mainframe card readers in the 1960's. Such riotous goings-on would have been incomplete, of course, without a little dose of Atari.
With that laboured introduction finally over and done with, let us move onto some relevant topics. In today's meeting, amongst other things, we covered the following:
***Product may not perform as advertised, results may vary, this is an indicative statement only on the potential quality of some versions of this product
Today, on this third Sunday of August, 2016, we had a good attendance in light of recent performance, with 5 members showing up for a chat, a cuppa, and a quick, incoherent ramble over topics as diverse as the ingredients of biscuits our grandmothers used to make, to the width of cardboard punch-cards used by Honeywell mainframe card readers in the 1960's. Such riotous goings-on would have been incomplete, of course, without a little dose of Atari.
With that laboured introduction finally over and done with, let us move onto some relevant topics. In today's meeting, amongst other things, we covered the following:
Douglas Little's excellent work in progress |
- Douglas Little / dml's 8-directional scrolling game prototyping engine, which incidentally has an impressive couple of splash screens in the introduction which use palette switching and dual-field techniques to display lots of colours on screen without using too much CPU. Direct download link (but check the atari-forum thread for latest version). We played this on a real STE and Atari SC1224 monitor, the results were particularly impressive to everybody present.
- Continuing the theme of extra colours on screen, this time in the form of video, we had a quick look at the Sea Of Colour demo by Dead Hackers Society,
A still from video loop in Sea Of Colour - Elevated PC demo, which amazingly squeezes music and a fly-around of an icy, generated 3d landscape into a 4 kilobyte executable!
Elevated - 4kb marvel - Another classic PC demo from all the way back in 2000 called Heaven Seven. It combines impressive visuals with a little introspection, and fits it all into 64 kilobytes! Again, at least 1000 times smaller than the youtube video of what it produces.
Heaven Seven 64kb PC demo - A beautiful demo somewhat cryptically entitled Agenda Circling Forth. If you can't run the Windows executable, this demo deserves to be viewed in high quality video
Agenda Circling Forth PC demo - And finally, lastly, but far from leastly, we took the time to have a bit of look at the web page of the Colombus Atari Computer Enthusiasts, who seem to be another Atari club still actively meeting every month in Ohio, USA, and with whom we compete grimly for relevance in the googles search results for very similar keywords! Judging by the photo's the demographic of the club is also very similar to ours (what's to be expected?!), we will endeavour to touch base with them in the near future.
***Product may not perform as advertised, results may vary, this is an indicative statement only on the potential quality of some versions of this product
Saturday, 17 September 2016
July 2016 Meeting
And here's what happened two months ago...
If you hadn't guessed it PACMANIA was a go!!
Also DML's scroller prototype plus 1943
If you hadn't guessed it PACMANIA was a go!!
Also DML's scroller prototype plus 1943
Sunday, 21 August 2016
June 2016 Meeting
Here's what happened last month...
If you hadn't guessed it PACMANIA was a go!!
Also DML's scroller prototype plus 1943
If you hadn't guessed it PACMANIA was a go!!
Also DML's scroller prototype plus 1943
Wednesday, 15 June 2016
Sunday, 17 April 2016
April 2016 Meeting
MACE Apologies, with regular attendees starting to arrive from 10:20 am we didn't officially open the doors until 10:46 am today
Just as well we did though as we were treated to a new Atari Falcon action puzzle game that is nearing completion. Splendid Graphics I think we all got a little bit hooked
But that's not all, we also had a neat little device that makes file transfers for an Atari ST or Atari Falcon over a network a breeze. Sorry Ultrasatan & Drimg you've got a run for your money now
(Yes, well if you're coming in by Public Transport you'll have to add in an error of +200% over the time it would take by car I would imagine)
Just as well we did though as we were treated to a new Atari Falcon action puzzle game that is nearing completion. Splendid Graphics I think we all got a little bit hooked
But that's not all, we also had a neat little device that makes file transfers for an Atari ST or Atari Falcon over a network a breeze. Sorry Ultrasatan & Drimg you've got a run for your money now
(Yes, well if you're coming in by Public Transport you'll have to add in an error of +200% over the time it would take by car I would imagine)
Wednesday, 24 February 2016
February 2016 Meeting
I'd wholeheartedly recommend the Pyramid video switch box to any Atari user. We started the meet with an Atari ST and an Atari STE hooked up to monochrome and color monitors. Then the video switch box arrived and before long we were getting good results with a massive analog CRT television and even a big digital TV, with thanks to melb_pc and Tom's magic toolbox
Friday, 19 February 2016
January 2016 Meeting
Whilst we were away our Software did play, our picnic in the Park was far from dark. In a matter of fact it was reminisce of Atari's own Centipede with spiders jumping all about the place (But they were small and colorful so we didn't mind, too much)
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