It is a well known fact that Tetris has never been much of a challenge really. It is also a sad-but-universally acknowledged truth that paint programs have generally made it far too easy to produce passable pixel art. Well, fear no more. Both problems have been solved in one fell swoop with the concept of Tetris being used as a pixel-art tool. The standard of performance is currently set by the Tetris Printer algorithm... but I'm sure you can all beat that. We'll be trying at the monthly MACE meeting on the 21st of July, same bat time, same bat channel.